Description
Cleaning Spree! is a 3D, fixed perspective action game where the player takes the role of a space station janitor racing against time to make the station spotless. The player must catch roaming tumbleweed-like trash bags, clean growing and slowing goo puddles, and herd escaped grubs into their pens.
On this team, I am the Gameplay Programmer and System Designer and as such, I am responsible for the design and implementation of all gameplay systems. To name a few of the areas I have created include: the player's movement, the dash ability, mopping and goo removal, throwing away trash bags into dumpsters, the scoring system, and more! I also help coordinate the team's efforts in creating UI, AI, and SFX with the gameplay and experience at the core.
On this team, I am the Gameplay Programmer and System Designer and as such, I am responsible for the design and implementation of all gameplay systems. To name a few of the areas I have created include: the player's movement, the dash ability, mopping and goo removal, throwing away trash bags into dumpsters, the scoring system, and more! I also help coordinate the team's efforts in creating UI, AI, and SFX with the gameplay and experience at the core.
Roles
- Gameplay Programmer
- Systems Designer